The initial retail package will also include 180 RTW points, which is the game’s currency. Players can also cut their monthly subscription cost, or remove the need to pay completely by customizing and turning rewards into tradeable products. They can then be sold for RTW which in turn can be converted to game time or game cash.
Read more at APB FAQ, found via GamesIndustry.biz
Matthew’s Opinion
Having a direct link between how well you play and how much you pay to play is an interesting one. It will certainly encourage gamers to keep playing, (apb gold)and playing well within the rules of the game. The reward is not only no subscription charge to pay, but also the ability to build up a pool of game time or in-game cash.
I also like the focus on game time rather than real-world time. Most online games come with 30 days of play when you buy the retail pack, but you can’t take full advantage of that without taking a month off work and playing all the time. With 50 hours game time you can play when you like safe in the knowledge there is no time limit away from the game.



